-----------------------------------
--
-- Zone: Port_Bastok (236)
--
-----------------------------------

package.loaded["scripts/zones/Port_Bastok/TextIDs"] = nil;
require("scripts/globals/server");
require("scripts/globals/settings");
require("scripts/globals/missions");
require("scripts/zones/Port_Bastok/TextIDs");

-----------------------------------
-- onInitialize
-----------------------------------

function onInitialize(zone)
	zone:registerRegion(1,-112,-3,-17,-96,3,-3);--event COP
end;

-----------------------------------
-- onZoneIn
-----------------------------------

function onZoneIn(player,prevZone)
	cs = -1;
	-- FIRST LOGIN (START CS)
	if (prevZone == 0) then
		if (OPENING_CUTSCENE_ENABLE == 1) then
			cs = 0x0001;
		end	
		player:setPos(132,-8.5,-13,179);
		player:setHomePoint();
	end
	if ((player:getXPos() == 0) and (player:getYPos() == 0) and (player:getZPos() == 0)) then
		if (prevZone == 224) then
			cs = 0x0049;
			player:setPos(-36.000, 7.000, -58.000, 194);
		else
			position = math.random(1,5) + 57;
			player:setPos(position,8.5,-239,192);
			if (player:getMainJob() ~= player:getVar("PlayerMainJob")) then	
				cs = 0x7534;
			end
			player:setVar("PlayerMainJob",0);
		end
	end
	if(player:getCurrentMission(COP) == THE_ENDURING_TUMULT_OF_WAR and player:getVar("PromathiaStatus") == 0)then
		cs = 0x0132;
	end
	return cs;
end;
-----------------------------------
-- onRegionEnter
-----------------------------------

function onRegionEnter(player,region)
local regionID =region:GetRegionID();
--printf("regionID: %u",regionID);
  if(regionID==1 and player:getCurrentMission(COP) ==THE_CALL_OF_THE_WYRMKING and player:getVar("PromathiaStatus")==0)then
  player:startEvent(0x131);
  end
end;
-----------------------------------
-- onRegionLeave
-----------------------------------

function onRegionLeave(player,region)
end;
-----------------------------------
-- onTransportEvent	
-----------------------------------

function onTransportEvent(player,transport)
	player:startEvent(0x0047);
end;	

-----------------------------------
-- onEventUpdate
-----------------------------------

function onEventUpdate(player,csid,option)
	--printf("CSID: %u",csid);
	--printf("RESULT: %u",option);
end;

-----------------------------------
-- onEventFinish
-----------------------------------

function onEventFinish(player,csid,option)
	--printf("CSID: %u",csid);
	--printf("RESULT: %u",option);
	if (csid == 0x0001) then
		player:messageSpecial(ITEM_OBTAINED,536);
	elseif (csid == 0x0047) then
		player:setPos(0,0,0,0,224);
	elseif (csid == 0x7534 and option == 0) then
		player:setHomePoint();
		player:messageSpecial(HOMEPOINT_SET);
	elseif(csid == 0x0131)then
		player:setVar("PromathiaStatus",1);
	elseif(csid == 0x0132)then
		player:setVar("COP_optional_CS_chasalvigne",0);
		player:setVar("COP_optional_CS_Anoki",0);
		player:setVar("COP_optional_CS_Despachaire",0);
		player:setVar("PromathiaStatus",1);
	end
end;	
